SKELETON FLOWER VR PROJECT

Skeleton Flower VR Project is part of a larger multi-art production of Degenerate Art Ensemble’s signature style of music, movement, dance, projected cinematic imagery and storytelling ritual. Skeleton Flower is a semi-autobiographical exploration of a creative person’s struggle with identity, depression and the awakening of personal power. The work is a performance, a museum exhibit and a standalone VR project.

We have all the assets and are seeking a collaborator/s for the more technical aspects of the project. We are looking for someone who is well versed in Unity and/or Real Engine who is interested in pushing the present technology to its limits in a visually rich artistic piece of work. We want to import the volumetrically captured figure into the space we are calling 'The Mandala Room". "The Mandala Room" will serve as the entry room for our collection of 360 videos. We will have the figure in the center and will have gaze control points within the space that will transport the viewer into three different 360 videos.

some of the imagery we have created

A sampling of the rouGh 360 video versions (in progress):

THe vr / volumetric elements we are working on